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Figure 5.23:
Computer rendering showing the effect of lighting an actor
from several different angles. From left to right, top to bottom:
from front overhead (low angle), from rear overhead (high angle), from
side, from front below actor, from directly overhead.
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Another variable that lighting designers have control over is lighting
angle. Depending on how a person is lit, different features of the
person's body and face are accentuated. This can be used effectively
to make a character look sinister, mysterious, or larger than life.
Lighting that hides the face (back lighting) tends to make people more
nervous and less trusting of a character. Floor lighting and
downlighting can both make a character look larger than life, while side
lighting can make a character look mysterious. These techniques are
effective only if used sparingly. If overused, they become the norm
to the audience, and thus lose their effectiveness.
Steve Richardson
2000-07-06
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