Transfer Life

Control Difficulty: Heroic, modified by relationship. If target is unwilling, add +15 to difficulty.

Sense Difficulty: Heroic, modified by proximity. If target is unwilling, add +15 to difficulty.

Alter Difficulty: Variable, depending on willingness and Force affinity.

Table 5.20: Transfer Life Alter difficulty.

Circumstances Difficulty
Specially prepared clone host body Easy
Recently Dead Body Moderate
Live Willing Host Very Difficult
Live Unwilling Host Heroic

Those who are Force-sensitive may make an opposed Alter or resist mental attack check, selecting either the difficulty above or the roll, whichever is higher.

Required Powers: Absorb-dissipate energy, accelerate healing, control pain, detoxify poison, emptiness, hibernation trance, reduce injury, remain conscious, resist stun, life detection, life sense, magnify senses, receptive telepathy, sense Force, injure-kill?, telekinesis, farseeing, projective telepathy, accelerate another's healing, control another's pain, feed on dark side, inflict pain, return another to consciousness, transfer Force, affect mind, control mind, dim other's senses.

Warning: Any Jedi using this power recives TWO Dark Side Points. If attempting to posess an unwilling host, the Jedi recives FOUR Dark Side Points.

Effect: This power allows the character to transfer his or her life energy into another body. The key to immortality itself, this is one of the most difficult and evil of all Dark Side powers. To overcome a spirit already residing in a body is nearly impossible. This is why the power is nearly useless without the ability to clone host bodies.

Though theoretically possible, it is not yet known what the effect on an unborn fetus would be. Fortunately, there is almost no history of this power being used successfully. It is believed that if the user perishes as an attempt fails, the user's life energy is dispersed to the void.