Reduce Injury

Control Difficulty: Moderate for incapacitated characters, Difficult for mortally wounded characters, Very Difficult for dead characters.

Required Powers: Accelerate Healing, control pain, heal, detoxify poison, emptiness, and Hibernation Trance

Effect: This power, when successfully used, reduces any damage dealt to a wound at the cost of a Force Point. If the original injury would have killed the character, she must chose to suffer a permanent injury of some kind.