Control Mind
Control Difficulty:Moderate; modified by Relationship. Targets with an affinity for the Force (have abilities or Force Points) may make opposed control or Willpower checks.
Sense Difficulty:Easy for a Dark Side user, Moderate for a Light Side user, modified by Proximity.
Alter Difficulty:Variable, depending on the number of targets controlled and if they are willing.
Table 5.15:Control Mind
Dark Side | Dark Side | Light Side | Light Side | |
Number | Willing | Unwilling | Willing | Unwilling |
1 | Very Easy | Easy | Moderate | Difficult |
2 | Easy | Moderate | Difficult | Very Difficult |
3 | Moderate | Difficult | Very Difficult | Heroic |
4-5 | Difficult | Very Difficult | Heroic | -- |
6-8 | Very Difficult | Heroic | -- | -- |
This power may be kept up.
Required Powers:Affect mind
Warning:This power gives the user a Dark Side Point, plus another DSP for each evil action any person under control does.
Effect:The use of this power allows a Jedi to take control of another person, turning him into a puppet who must obey the user's will. When used successfully, the user can control the actions of others, making them serve his will like automatons. The power may be kept up to allow the user to maintain control of his target's mind -- the Jedi must make a new roll to add additional targets.