Receptive Telepathy
Sense Difficulty:Very Easy for friendly, non-resisting targets. To resist, the target rolls Willpower or Control to determine the difficulty. Modified by proximity and relationship.
Required Powers:Life sense
This power may be kept up if the target is willing and the proximity modifier does not change.
Effect:If the check is successful, the user can read the surface thoughts and emotions of the target. The user "hears" what the target is thinking, but cannot probe for deeper information. If the roll is double the difficulty, the user can sift through memories up to 24 horus old in subsequent rounds. This power can be used on all sentient creatures, but not on droids.