Attributes
There are eight attributes in D6 v.0.5.x. Dexterity, Knowledge, Willpower, Mechanical, Perception, Strength, Constitution, and Technical. Each attribute is related to the natural abilities in that area of the character. Each attribute is given a die code, rated in a number of dice plus a number of pips (see section 0.0-0.3 for an overview of characters, die codes, and rolling.)
Dexterity - both fine and gross physical manipulation. Interacting with physical things using manual dexterity.
Knowledge - Information retention and general trivia. The ability to learn about the world around you.
Willpower - Force of will and extension of will to others. Bodily control through non-physical means.
Mechanical - Use of technological items, 3-D visualization and maneuvering.
Perception - Ability to notice details in environment and others.
Strength - Physical strength, power.
Constitution - Ability to resist damage and maintain health. Endurance.
Technical - Ability to repair/modify/think in a non-physical (logical or other mathematical) arena. Computers, fixing things, building items. Engineering.