Steal Memories
Control Difficulty: Heroic.
Sense Difficulty: Target's Perception or Control roll. Modified by relationship.
Alter Difficulty: The target's Control or resist mental attack check. Modified by relationship.
Warning: Use of this power gives the user a Dark Side Point.
Required Powers: Control pain, hibernation trance, life detection, life sense, magnify senses, receptive telepathy, sense Force, telekinsesis?, farseeing, projective telepathy, affect mind, control mind, dim other's senses
Effect: A more advanced version of Memory Wipe, the Sith can remove skills and memories as in the lesser power, but also gains them for herself. Skills learned in this way grant the Sith one half of the character points spent in any skill stolen that is above the level known by the Sith. For example, a Sith steals a skill they have at 4D from someone who has it at 6D. The 4*3+5*3=27 character points above their level grant the Sith 13 character points to spend towards that skill immediately. Only one skill or memory can be stolen per use of the power. Once stolen, the memory or skill is erased from the brain of the target.