Jedi Bioengineer

(description)

Skills: First-Aid, Survival, Cybernetics Repair, Lightsaber Repair, Sensors, Biology, Research, Chemistry or Math, Ecology or Agriculture

Engineering, Medical, and Xenobiology skills are suggested at higher levels.

Powers:

Control: Detoxify Poison, Emptiness

Sense: Magnify Senses, Beast Languages

Control and Alter: Control another's pain, Detoxify Poison in another, accelerate anothers healing, Fertilize

Sense and Alter: Commune with Nature

Control and Sense: Call Animal

Minimum Skills for Graduation: Control: 4D , Sense: 2D+2 , Alter: 1D+1

Recomended Study:

warp matter, healing powers, Thermogenesis, Transmutation