Jedi Bioengineer
(description)
Skills: First-Aid, Survival, Cybernetics Repair, Lightsaber Repair, Sensors, Biology, Research, Chemistry or Math, Ecology or Agriculture
Engineering, Medical, and Xenobiology skills are suggested at higher levels.
Powers:
Control: Detoxify Poison, Emptiness
Sense: Magnify Senses, Beast Languages
Control and Alter: Control another's pain, Detoxify Poison in another, accelerate anothers healing, Fertilize
Sense and Alter: Commune with Nature
Control and Sense: Call Animal
Minimum Skills for Graduation: Control: 4D , Sense: 2D+2 , Alter: 1D+1
Recomended Study:
warp matter, healing powers, Thermogenesis, Transmutation
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