Create Force Storm

Control Difficulty:Heroic

Sense Difficulty:Heroic

Alter Difficulty:Heroic. Modified by proximity. Modified by the diameter of the storm desired: +5 for 100m or less, +10 for under 1km, +15 for 1km with +2 for each km in addition. Modified by damage: +5 per 1D of damage. Must make Heroic rolls each round to control the storm. Must make a Very Difficult roll to dissipate the storm.

Required Powers: Hibernation trance, life detection, life sense, magnify senses, receptive telepathy, sense Force, telekinesis, farseeing, projective telepathy, instinctive astrogation, rage

Warning:Force Storms are immensely destructive and violate the laws of nature. A Jedi using this power automatically recieves a Dark Side Point.

Effect:This is perhaps the single most destructive Force power known. It allows the Jedi to twist spacetime to create vast storms of Force. The power also allows limited control of these storms. Capable of creatine annihilating vortices, the storms can swallow entire fleets or tear the surfaces off worlds.

Use of this power requires the focusing of hate and anger to an almost palpable degree and therein considerable danger is involved. Some are able to create Force Storms, but fail at harnessing what they have foolishly unleashed Often, those who fail to control the storm are themselves consumed and destroyed. If the Force-user is destroyed, the storm dissipates within minutes.

When a Jedi attempts to create a Force storm, he must determine the diameter and the amount of damage (capital scale). If the Jedi fails any of the rolls, the storm is summoned with the desired damage, but it attempts to consume the summoner. With a +10 to all difficulties, the summoner can attempt unusual maneuvers, such as porting unwary victims to a specified point (though they must be in farseeing contact with that point).