Life Bond

Control Difficulty: Moderate

Sense Difficulty: See below. Modified by proximity.

Required Powers: Life detection, life sense,magnify senses, receptive telepathy,projective telepathy,share senses

This power can be kept "up."

Effect: A Jedi character may choose the life bond power to permanently form a mental link with one other individual, normally a mate (although sometimes siblings, parent and child, or even close friends choose to life bond).

Detailed information can be learned by activating the power. If both characters have the power, reduce all sense difficulties by one level (although both charcters must still roll for life bond to achieve the benefits listed below). The following benefits are only in effect when the characters are actively using the life bond power.

On an Easy Sense roll, the Force-user is aware of the other's general location and general emotional state: frightened, in pain, happy, or experiencing some other strong emotion.

On a Moderate Sense roll, the Force-user experiences the other's senses: he or she sees through the other's eyes, hears what the other hears, and smells, tastes, and feels what the other person is experienceing. However, at this level, the characters are affected by each other's experiences -- both characters share pain, and if one charcter is injured, the other character suffers an injury one level lower (i.e., mortally wounded will go to incapacitated).

On a Difficult roll, the Force-user is considered telepathically linked to the life bond partner and can read the surface thoughs of the other if the other is willing to share those thoughts (as per the receptive telepathy power, but this is not an additional roll).

On a Very Difficult check, the Force-user can send thoughs to the life bonded partner, as per projective telepathy, allowing them to carry on a telepathic conversation.

As an added benefit, the two characters can have premonitions aabout each other: for example, if one character is severely injured, his or her life bond partner will sense that something bad has happened. This aspect of the life bond power is modified by proximity only, as outlined below. Sensing premonitions is automatic if within 1000km of each other. If on the same planet but more than 1k km apart, a Very Easy sense check is needed. Same star system: Easy. Within 10 light years: Moderate. 10-100 light years away: Difficult. 101+ light years away: Very Difficult.

Life-bonded characters may not share skills, attributes, Force Points, or Character Points. However, they do affect each other through their actions. If one character recieves a Dark Side Point, the other recieves one as well.

Both characters must agree to the life bond for the power to work and a character may only life bond with one individual ever. Life bonding takes 1D weeks to complete, during this time the Jedi's Control is -1D. The life bond may not be activated until the bond is completely formed.

Death is the only means of severing the life bond. If one member is killed, the surviver enters a near-catatonic state of shock for 1D days. After reawakening, the partner grieves and readjusts to a solitary existance; all codes are at -1D for a week.