Commune With Machines
Sense Difficulty: Moderate
Alter Difficulty: Easy => 1/2 Normal Energy Used, Moderate => Information Processing speed x2, Difficult => Never "Botch" a roll, Very Diff => 1/4 Energy or Info Pro. x3, Heroic => No energy used or Info Pro. x4
This power may be kept "up."
Required Powers: CyberLocke, speak with machines,projective telepathy, receptive telepathy, cyber sense
Effect: Similar to Commune with Nature, this skill allows a meditating Jedi to influence the efficiency of nearby machines. They will be faster, use less energy, never critically fail from the wild die (or those using these systems) etc.