Skills

The SWRPG is a skill-based game. As such, there are an incredible number of skills that can be used. A skill is a talent that covers a narrow range of activities that are quite similar. Blaster Pistol covers firing handguns that utilize blaster technology. This is different from Firearm Pistols and Blaster Rifles, which are different activities. Unlike the WEG skills, there are no specializations. Each specialization is usually treated as another skill.

As far as the repair skills, I'm thinking of replacing them with electronics repair/structures repair/mechanical repair. Broader skills, but you'll need all three to fix your ship. That might be implemented in version.

Anything that contradicts what I've previously told you or what I will tell you in the future is a figment of your imagination. I don't make mistakes.