Quicken
Control Difficulty: See below.
Sense Difficulty: Easy, modified by temporal distortions in vicinity.
Alter Difficulty: See below.
Effect: Gives the user n rounds of action per regular combat round by speeding up their personal timeframe. Space their activities as per the non-quickened user with the highest initiative.
Control and Alter Difficulty | Speedup |
16 | 2x |
22 | 3x |
30 | 4x |
38 | 5x |
46 | 6x... |
Each quickened round in quicktime the Jedi takes a cumulative 1D energy damage. This can be dissipated through Absorb-Dissipate Energy.
Each normal round the Jedi takes (n-2)D of physical damage. This is due to straining the body more than it really should be, moving too quickly, etc.