Projected Fighting

Control Difficulty: Difficult.

Sense Difficulty: Difficult.

Alter Difficulty: Moderate, modified by proximity. The target must be within the Jedi's line of sight.

Required Powers: Concentration, telekinesis

Effect: The Jedi can now strike at an opponent, inflicting damage, without physically touching the target. This is a risky power; in many cases projected fighting is simply using the Force for attack. However, the Jedi attempting to use projected fighting can elect to cause stun damage only, and even then should limit use of this power. A Jedi who uses this power to do more than stun damage recieves a Dark Side Point.

After a successful use of the power, the Jedi must make an Easy brawling or martial arts check. If attacking a Force-sensitive, the target may parry normally. Otherwise the target cannot dodge. Damage from successful strikes is as normal. This power may be kept up as long as the range between the Jedi and the target remains about the same. One target per power use.